Tag Archives: Computer Animation III


Azueta_Jack_Sketchbook copy

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Peer Critique

Chris Ferguson: https://fergusc13.wordpress.com/2014/11/30/walking-animation/ Critique: His animation has good hip movement, but because of the right leg popping in the animation it takes away from the rest of the body. Also the clavicles need more movement because there is only slight movement … Continue reading

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Demo Reel

1. Bouncing Balls 2. Walk Cycle 3. Sit to Stand 4. Pace 5. Heavy Push/Pull/Lift

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Sit to Stand

Front View Side View Critique: From the help of my classmates I received critique on my animation. I needed to fix the hip movement when standing up, the right arm pops when he is trying to push upward, the feet … Continue reading

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Critique: During critique I was informed of miscalculations in my animation. Some of these examples are: more reaction in the animation, take out the camera rotation, fix the knees when the character turns around, and scale the eyes to get … Continue reading

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Walking Animation

Front View: Side View: With the Walk Cycle I found it easier to create natural movement with the rig rather than movement with the Ball Animation. The leg movement of the rig is where I found my difficulties. Especially with … Continue reading

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Fore, Middle, and Background Animation

file:///Users/jackazueta/Desktop/RECOVER_nextproject.html With this project we learned how to apply movement to all 3 layers of 2-D animation, including: foreground, middleground, and background. The animation I created is a small silly cartoon that is simple to follow and has a little … Continue reading

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