Monthly Archives: October 2015

Sound Map Listening Exercise

This sound map is a representation of the 2nd floor of my Townhouse. Located in my room I heard many different sound that differed in volume, pitch, and intensity. The muffled sounds of the television downstairs traveled in waves up … Continue reading

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Orange Lighting with Mental Ray

This image was constructed using Maya 2016 with the Mental Ray plug-in, as well as, Photoshop 2014 to edit the image.

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Art House Game

https://www.dropbox.com/s/zfoqousc8pzs56g/ArtHouseGame.zip?dl=0 I had many responses to the beta of this game. The walls of the game were made larger in order to create a closed off feeling. Also the rotators have switched spots and creates an environment where the player … Continue reading

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3D Print: Chess Piece

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Production Lighting Critique

https://princecaden.wordpress.com/2015/10/01/assignment/ The key light itself comes from the computer and creates dynamic shadows that cascade to the back of the subjects head. There is a fill light in the back of the camera man that furthers the lighting of the … Continue reading

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Lighting Assignment

The key light is at a high angle on the subject’s right side. The fill light is on a low angle with low light on the left side. The supporting light is straight on giving some shadows.

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Arthouse Game Assets

My idea for the game is a randomizer. There will be many paths to choose from but the terrain will rotate for you, meaning you can only go straight. Every time the terrain rotates showing a different path I want … Continue reading

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